Highlighterr 1.8 for Visual Studio 2010

Rating:        Based on 4 ratings
Reviewed:  3 reviews
Downloads: 17648
Change Set: a0d9bbbfca6e
Released: Jan 1, 2011
Updated: Jan 1, 2011 by dexy
Dev status: Beta Help Icon

Recommended Download

Application highlighterr.vsix
application, 78K, uploaded Jan 1, 2011 - 17648 downloads

Release Notes

Version 1.8.. Well, it sure has been long enough coming (okay, I've been working a lot on my C++ "game code" lately, as well as "working"...)

In this release:
-Added GLSL syntax highlighting support!
-Added some basic error logging functionality (errors get logged in the statistics dialog)
-Added "Switch to" context menu option - navigate between .h and .cpp files
-Added "Rescan SDF" option to the context menu for easier access
-Fixed an issue where words before a folded block weren't being highlighted

Install notes

To install the extension, download the and then double-click on the Highlighterr.vsix file. This should bring up a dialog saying something about which version of Visual Studio it's going on. Only Visual Studio 2010 should be in the list.

Once installed, the code highlighting will be active. You can change the colours that are used via the Tools > Options > Environment > Fonts and Colors options screen.
Note that Visual Studio will have to be restarted a couple of times for the extension to start working, maybe someone knows how to fix this issue.

You can uninstall it via Tools > Extension Manager in Visual Studio.
Good idea to uninstall previous versions before installing a new version, although I don't think it's necessary.

Requires Visual Studio 2010 to be installed on the current machine.

If you have any problems with it, please post a comment here somewhere and I'll be sure to look into it.

Reviews for this release

Nicely completes a missing feature. Helped me a lot on a project. Thanks!
by xpmore on May 23, 2013 at 8:44 AM
Thanks a bunch :)
by Aralox on Sep 12, 2012 at 1:55 AM
Great AddOn, like the highlighting a lot, keep it up!!
by Fatho on Mar 17, 2012 at 8:35 PM